تقرير| جهاز PS6 قادم مع ذاكرة رام بسعة 30 جيجابايت!
While details regarding other components of the PlayStation 6 remain limited, leaked information provides insight into the memory architecture of the upcoming console. Both the home and portable versions of the PS6 are expected to utilize GDDR7 RAM. The portable model is rumored to feature 24GB, while the home console will feature 30GB. This represents a significant increase compared to the 16GB found in the PS5 and PS5 Pro.
The architecture is projected to follow a unified memory design, allowing the central processing unit (CPU) and graphics processing unit (GPU) to access the same pool of memory. These memory modules are reportedly divided into 3GB chips, with eight units in the portable version and ten in the home version. The RAM is expected to operate at a transfer rate of 32 gigabits per second via a 160-bit bus. This setup is projected to deliver a total memory bandwidth of approximately 640 gigabytes per second across the motherboard.
Regarding the decision to equip the portable console with 24GB of RAM, industry insiders argue this capacity is necessary rather than excessive. A leaked comment suggests that 20GB would be insufficient. While a $100 increase in manufacturing costs is viewed as an unwelcome burden, this expense is seen as a temporary necessity to bridge the gap until memory prices stabilize. This necessity stems from the global memory shortage, which has significantly driven up RAM prices and forced Sony and Microsoft to delay the launch of the next-generation consoles beyond their initial targets. Originally aiming for 2027, the launch is now likely to be pushed to after 2026.
In terms of software, Sony has reportedly updated its game development kits (SDKs) to version 1.0 to support a “Power Saver” mode. This mode restricts game development to eight processing threads. This strategy is viewed as crucial for preparing games to run on the upcoming portable PS6, even over supporting the PS5 Pro. Reports indicate that this move implies that optimization for the new portable hardware takes precedence over enhancements for the PS5 Pro.
Regarding the physical hardware, the portable PS6, codenamed “Canis,” is expected to use an AMD processor with four Zen 6c cores and a graphics unit containing between 12 and 20 computing units based on the RDNA5 architecture. These components are expected to operate between 1.6 and 2.0 GHz. The device is also anticipated to function with a power consumption of just 15 watts.



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